throughline

alphago-sedol
genblaze:gemini-omni-flash-preview 60/60 left live
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script.thru 3 entities · 6 scenes

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0 error(s) 5 warning(s)

  • line 1 · unreachable-state — state 'hushed' of #ballroom is defined but no transition or reference ever produces it
  • line 8 · unreachable-state — state 'composed' of #sedol is defined but no transition or reference ever produces it
  • line 8 · unreachable-state — state 'hollowed' of #sedol is defined but no transition or reference ever produces it
  • line 15 · unreachable-state — state 'idle' of #machine is defined but no transition or reference ever produces it
  • line 15 · unreachable-state — state 'settled' of #machine is defined but no transition or reference ever produces it

the film 6 scenes assembled

on backblaze b2

plan 7 image · 6/6 clip

ballroom:wide@default missing locally — restore from storage
ballroom:wide@charged missing locally — restore from storage
ballroom:wide@emptied missing locally — restore from storage
machine:front@default missing locally — restore from storage
machine:front@thinking missing locally — restore from storage
sedol:front@default missing locally — restore from storage
sedol:front@unsettled missing locally — restore from storage
arrival missing locally — restore from storage
first_stone missing locally — restore from storage
the_lattice missing locally — restore from storage
move_37 missing locally — restore from storage
the_clock missing locally — restore from storage
resignation missing locally — restore from storage

0/6 clip(s) reused.

reference cells 7/7 built

One image per entity per view per state. Each is derived from the one above it in the grid — that derivation, not the prompt, is what keeps a character the same character.

ballroom:wide@charged
ballroom:wide@chargedsetting
ballroom:wide@default
ballroom:wide@defaultsetting
ballroom:wide@emptied
ballroom:wide@emptiedsetting
machine:front@default
machine:front@defaultprop
machine:front@thinking
machine:front@thinkingprop
sedol:front@default
sedol:front@defaultcharacter
sedol:front@unsettled
sedol:front@unsettledcharacter